picplz:

Yesterday Aviary launched their mobile photo editing SDK and we are excited to be among the partners integrating their technology. Many of you have asked for some of the most basic photo editing functionality to be added to picplz, and via the Aviary SDK we can do exactly that. Leveraging…

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wunderlist:

It’s been a little over 5 months since we launched Wunderlist for Android, and today we have some big news for all you droid heads. Lock and load your HTC Desires and Galaxy Tabs, Wunderlist has been rebuilt… from the ground up. No longer will you have to wait a second too long to enter a…

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If so, would you be interested in participating in an online, live streamed conference with other Vim geeks? Is this something you’d want to join and/or help out with organizing? Some ideas: 

  • Vim 101 sessions for those new or interested in Vim
  • Sessions on various Vim techniques for beginner/intermediate alike
  • Workflow sessions showing what a day in the life of a Vim user looks like
  • Plugin sessions demonstrating some of the popular/useful Vim plugins
  • Other…?
  • If interested, please sign up! Source: http://www.vimconf.org/

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    Since Mari0 is suddenly popular, I guess posting some information will be useful.

    • Yes, this is an actual game being developed – it is not a mod of any existing one. It’s coded with Löve (info at the bottom of the left menu) and will be released for free (so we don’t get stabbed by lawyers)
    • All the source code of the game will be available after release
    • The game will have mappacks, which will be downloadable from ingame. Users most likely won’t be able to publish maps directly, but will be able to send them in and we’ll add them for everyone to use.
    • The primary maps will have a story and some portaly puzzles. What kind, well, we’ll figure that out as we go Level editor will be embedded in the game so you can edit the level while you play
    • Original SMB levels and Lost levels will be included
    • Simultaneous Multiplayer

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